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Domed Cities

Domed Cities barren variant
Barren variant
Domed Cities desert variant
Desert variant
Domed Cities frozen variant
Frozen variant
Domed Cities jungle variant
Jungle variant
Domed Cities terran variant
Terran variant
Domed Cities toxic variant
Toxic variant
Domed Cities tundra variant
Tundra variant
Domed Cities volcanic variant
Volcanic variant
Sky Cities gas giant variant
Sky Cities (gas giant)
Hermetically sealed domes dozens of kilometers across can enclose the bulk of a colony's population in a relatively Earth-like environment. Hazardous conditions imposed by atmospheric properties, extreme weather and dangerous fauna are mitigated inside the domes. Concentrating industrial and population centers under fragile domes makes the colony almost defenseless against raiding and bombardment.
Enabled by default: Yes
Build cost: 300,000¢
Build time: 60 days
Monthly upkeep: 1,000¢ * (colony size - 2)
Supply: (none)
Demand: (none)
Effects:
AI core effects:
AI Core AlphaIncreases stability by 3.
AI Core BetaIncreases stability by 2.
AI Core GammaIncreases stability by 1.
Improvement bonus: Increases stability by 1.
Notes:
  • The building's image changes based on the host planet type (barren, desert, frozen, jungle, terran, toxic, tundra, or volcanic). All variants are functionally identical and differ only in visual presentation. Additionally, there are special versions depending on the planet type:
  • Cannot be constructed on colonies with Meteor Impacts or Extreme Tectonic Activity. If there is an operational Harmonic Damper on the colony, Extreme Tectonic Activity does not prevent construction.
  • The list of conditions suppressed by this building can be configured by the player by modifying the CSV file here in the TASC mod folder.
Pather interest: 2